...of ever being cool?
I've discovered that while creating a character for the D&D world, you can just as easily figure out things with a quarter as well as the dice.
1. Make two categories of the attributes you're deciding.
2. Spin (or flip) a coin three times. Best two out of three gets a tic in the coloumn (Heads for coloumn 1, tails for 2)
3. Continue this until one of them has five tics.
4. Repeat as many times neccesary to figure out the character.
A good way to spend a boring lecture class.
.....Oh. And, on a side note, you can also use it to figure up the character's, ahhh..."endowment."
I've discovered that while creating a character for the D&D world, you can just as easily figure out things with a quarter as well as the dice.
1. Make two categories of the attributes you're deciding.
2. Spin (or flip) a coin three times. Best two out of three gets a tic in the coloumn (Heads for coloumn 1, tails for 2)
3. Continue this until one of them has five tics.
4. Repeat as many times neccesary to figure out the character.
A good way to spend a boring lecture class.
.....Oh. And, on a side note, you can also use it to figure up the character's, ahhh..."endowment."